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- Bytehunter brings you Body Blows CD-32... Released 04-07-1994
- --------------------------------------------------------------------------
-
- !!! DON'T DELETE THIS FILE! IT CONTAINS IMPORTANT INFORMATION !!!
-
- This was a very silly fix, i think anyone could have done this, but since
- i've seen complaints about that this game doesn't work on a computer with
- just 2 MB of chip memory i decided to release it anyway. The included
- program MemRun can be very usefull, especially for all you out there with
- only chip memory!
-
- If you only have chip memory this game will reset your computer and then
- immeditely launch the game. DON'T PANIC!
-
- !!! DON'T FORGET TO CHANGE TO JOY CONTROLS IN THE GAME MAIN MENU !!!
-
- I didn't bother to fix the joystick problem that arise when you should
- enter your name in the hiscore list. That is, you can't delete any
- characters that you've entered, but since the game doesn't save the
- hiscore list this isn't to cry about!
-
- I've also heard that this game doesn't run all that well on computers
- with a 68030 processor... Since all my friend with a 030 have deleted
- their Body Blows copy i couldn't try this out. It might be a data cache
- problem, so if you own a 030 you can try and add the NOCACHE switch to
- MemRun...
-
-
- !!! INSTALLATION !!!
- --------------------------------------------------------------------------
- Move directory BodyBlowsCD to the main directory. (=To the parrent
- directory) Then delete the BodyBlows directory containing the BBCD file...
-
- Then unpack the LHA archive in the main directory.
-
-
- !!! IMPORTANT: BEFORE RUNNING THE GAME !!!
- --------------------------------------------------------------------------
- Copy MemRun to your C directory. This file must be found after reset,
- alternative you can enter the complete path to this files in the game
- script file.
-
- NOTE: Not needed if you have fast memory.
-
- DON'T REMOVE MemRun from the script file, if you do so the game can't be
- started.
-
-
- About MemRun
- --------------------------------------------------------------------------
- This is the big one! Especially for all you out there with a A1200 and no
- fast memory! With this program you can get all the games that need a
- lot of memory to run with a simple mouseclick! If you already have a game
- where you need to boot your computer with no startup-sequence and then
- start the game, then you know how hard it is! Some games even require that
- you replace the startup-sequence with the game script file for getting it
- to work...
-
- I will not describe the procedure to use for getting those games to run,
- i'm too lazy for that right now! Try and ask any experienced Amiga owner!
- I think that he can figure it out... Hint: Use switch RESET...
-
-
- Options for MemRun
- --------------------------------------------------------------------------
- SCRIPT (MUST ALWAYS BE SPECIFIED)
- Script file that will be executed after the rebooting of your machine.
-
- ALLOC
- Enter here all segments that the game uses but doesn't allocate. This
- requires that you dissassembles the game and check it out, if you can't?
- Then use switch RESET instead.
-
-
- Switches for MemRun
- --------------------------------------------------------------------------
- SELECTOR
- Do you have important this happening in your startup-sequence? Well then
- add this switch and run selector from the startup-sequence, after all
- important stuff, but not to late if you are low on memory. This means that
- you must copy selector to C or enter the complete path in your startup-
- sequence.
-
- KILLFLOPPY
- Use this if the game doesn't use any floppy drives.
-
- KILLINPUT
- Use this if the game doesn't use any system input.
-
- SCRBLANK
- Use this if the screen gets fucked up.
-
- NOCACHE
- Use this if the game can't be run with cache on.
-
- ZEROVBR
- Use this if the game assumes that vbr is set to zero.
-
- RESET
- Use this on all games that you can run if you reboot your system and
- execute the game script! It's still system hostile but at least the games
- will run! (Alternative to ALLOC if you don't know how to use that option,
- or if ALLOC isn't needed!)
-